Anyone can play Tetris, but architects, engineers and animators alike use the math concepts underlying the game

With its bright colors, easy-to-learn rules and familiar music, the video game Tetris has endured as a pop culture icon over the last 40 years. Many people, like me, have been playing the game for decades, and it has evolved to adapt to new technologies like game systems, phones and tablets. But until January 2024, nobody had ever been able to beat it.

A teen from Oklahoma holds the Tetris title after he crashed the game on Level 157 and beat the game. Beating it means the player moved the tiles too fast for the game to keep up with the score, causing the game to crash. Artificial intelligence can suggest strategies that allow players to more effectively control the game tiles and slot them into place faster—these strategies helped crown the game’s first winner.

But there’s far more to Tetris than the elusive promise of winning. As a mathematician and mathematics educator, I recognize that the game is based on a fundamental element of geometry, called dynamic spatial reasoning. The player uses these geometric skills to manipulate the game pieces, and playing can both test and improve a player’s dynamic spatial reasoning.

Playing the game

A Russian computer scientist named Alexey Pajitnov invented Tetris in 1984. The game itself is very simple: The Tetris screen is composed of a rectangular game board with dropping geometric figures. These figures are called tetrominoes, made up of four squares connected on their sides in seven different configurations.

The game pieces drop from the top, one at a time, stacking up from the bottom. The player can manipulate each one as it falls by turning or sliding it and then dropping it to the bottom. When a row completely fills up, it disappears and the player earns points.

As the game progresses, the pieces appear at the top more quickly, and the game ends when the stack reaches the top of the board.

 

Dynamic spatial reasoning

Manipulating the game pieces gives the player an exercise in dynamic spatial reasoning. Spatial reasoning is the ability to visualize geometric figures and how they will move in space. So, dynamic spatial reasoning is the ability to visualize actively moving figures.

The Tetris player must quickly decide where the currently dropping game piece will best fit and then move it there. This movement involves both translation, or moving a shape right and left, and rotation, or twirling the shape in increments of 90 degrees on its axis.

Spatial visualization is partly inherent ability, but partly learned expertise. Some researchers identify spatial skill as necessary for successful problem solving, and it’s often used alongside mathematics skills and verbal skills.

Spatial visualization is a key component of a mathematics discipline called transformational geometry, which is usually first taught in middle school. In a typical transformational geometry exercise, students might be asked to represent a figure by its x and y coordinates on a coordinate graph and then identify the transformations, like translation and rotation, necessary to move it from one position to another while keeping the piece the same shape and size.

Reflection and dilation are the two other basic mathematical transformations, though they’re not used in Tetris. Reflection flips the image across any line while maintaining the same size and shape, and dilation changes the size of the shape, producing a similar figure.

For many students, these exercises are tedious, as they involve plotting many points on graphs to move a figure’s position. But games like Tetris can help students grasp these concepts in a dynamic and engaging way.

Transformational geometry beyond Tetris

While it may seem simple, transformational geometry is the foundation for several advanced topics in mathematics. Architects and engineers both use transformations to draw up blueprints, which represent the real world in scale drawings.

Animators and computer graphic designers use concepts of transformations as well. Animation involves representing a figure’s coordinates in a matrix array and then creating a sequence to change its position, which moves it across the screen. While animators today use computer programs that automatically move figures around, they are all based on translation.

Calculus and differential geometry also use transformation. The concept of optimization involves representing a situation as a function and then finding the maximum or minimum value of that function. Optimization problems often involve graphic representations where the student uses transformations to manipulate one or more of the variables.

Lots of real-world applications use optimization—for example, businesses might want to find out the minimum cost of distributing a product. Another example is figuring out the size of a theoretical box with the largest possible volume.

All of these advanced topics use the same concepts as the simple moves of Tetris.

Tetris is an engaging and entertaining video game, and players with transformational geometry skills might find success playing it. Research has found that manipulating rotations and translations within the game can provide a solid conceptual foundation for advanced mathematics in numerous science fields.

Playing Tetris may lead students to a future aptitude in business analytics, engineering or computer science—and it’s fun. As a mathematics educator, I encourage students and friends to play on.

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Credit of the article to be given Leah McCoy, The Conversation

 


Pythagoras Was Wrong About The Maths Behind Pleasant Music

It is said that the ancient Greek philosopher Pythagoras came up with the idea that musical note combinations sound best in certain mathematical ratios, but that doesn’t seem to be true.

Pythagoras has influenced Western music for millennia

An ancient Greek belief about the most pleasing combinations of musical notes – often attributed to the philosopher Pythagoras – doesn’t actually reflect the way people around the world appreciate harmony, researchers have found. Instead, Pythagoras’s mathematical arguments may merely have been taken as fact and used to assert the superiority of Western culture.

According to legend, Pythagoras found that the ringing sounds of a blacksmith’s hammers sounded most pleasant, or “consonant”, when the ratio between the size of two tools involved two integers, or whole numbers, such as 3:2.

This idea has shaped how Western musicians play chords, because the philosopher’s belief that listeners prefer music played in perfect mathematical ratios was so influential. “Consonance is a really important concept in Western music, in particular for telling us how we build harmonies,” says Peter Harrison at the University of Cambridge.

But when Harrison and his colleagues surveyed 4272 people in the UK and South Korea about their perceptions of music, their findings flew in the face of this ancient idea.

In one experiment, participants were played musical chords and asked to rate how pleasant they seemed. Listeners were found to slightly prefer sounds with an imperfect ratio. Another experiment discovered little difference in appeal between the sounds made by instruments from around the world, including the bonang, an Indonesian gong chime, which produces harmonies that cannot be replicated on a Western piano.

While instruments like the bonang have traditionally been called “inharmonic” by Western music culture, study participants appreciated the sounds the instrument and others like it made. “If you use non-Western instruments, you start preferring different harmonies,” says Harrison.

“It’s fascinating that music can be so universal yet so diverse at the same time,” says Patrick Savage at the University of Auckland, New Zealand. He says that the current study also contradicts previous research he did with some of the same authors, which found that integer ratio-based rhythms are surprisingly universal.

Michelle Phillips at the Royal Northern College of Music in Manchester, UK, points out that the dominance of Pythagorean tunings, as they are known, has been in question for some time. “Research has been hinting at this for 30 to 40 years, as music psychology has grown as a discipline,” she says. “Over the last fifteenish years, people have undertaken more work on music in the whole world, and we now know much more about non-Western pitch perception, which shows us even more clearly how complex perception of harmony is.”

Harrison says the findings tell us both that Pythagoras was wrong about music – and that music and music theory have been too focused on the belief that Western views are held worldwide. “The idea that simple integer ratios are superior could be framed as an example of mathematical justification for why we’ve got it right over here,” he says. “What our studies are showing is that, actually, this is not an inviolable law. It’s something that depends very much on the way in which you’re playing music.”

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*Credit for article given to Chris Stokel-Walker*


Smart learning software helps students study math during lockdowns and beyond

Intelligent tutoring systems for math problems helped pupils remain or even increase their performance during the pandemic. This is the conclusion of a new study led by the Martin Luther University Halle-Wittenberg (MLU) and Loughborough University in the U.K.

As part of their work, the researchers analysed data from 5 million exercises done by about 2,700 pupilsin Germany over a period of five years. The study found that particularly lower-performing children benefit if they use the software regularly. The paper was published in the journal Computers and Education Open.

Intelligent tutoring systems are digital learning platforms that children can use to complete math problems. “The advantage of those rapid learning aids is that pupils receive immediate feedback after they submit their solution. If a solution is incorrect, the system will provide further information about the pupil’s mistake.

“If certain errors are repeated, the system recognizes a deficit and provides further problem sets that address the issue,” explains Assistant Professor Dr. Markus Spitzer, a psychologist at MLU. Teachers could also use the software to discover possible knowledge gaps in their classes and adapt their lessons accordingly.

For the new study, Spitzer and his colleague Professor Korbinian Moeller from Loughborough University used data from “Bettermarks,” a large commercial provider of such tutoring systems in Germany. The team analysed the performance of pupils before, during and after the first two coronavirus lockdowns.

Their analysis included data from about 2,700 children who solved more than 5 million problems. The data was collected between January 2017 and the end of May 2021. “This longer timeframe allowed us to observe the pupils’ performance trajectories over several years and analyse them in a wider context,” says Spitzer.

The students’ performance was shown to remain constant throughout the period. “The fact that their performance didn’t drop during the lockdowns is a win in and of itself. But our analysis also shows that lower-performing children even managed to narrow the gap between themselves and higher achieving pupils,” Spitzer concludes.

According to the psychologist, intelligent tutoring systems are a useful addition to conventional math lessons. “The use of tutoring systems varies greatly from state to state. However, our study suggests that their use should be expanded across the board,” explains Spitzer. The systems could also help during future school closures, for example in the event of extreme weather conditions, transport strikes or similar events.

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Credit of the article to be given Tom Leonhardt, Martin Luther University Halle-Wittenberg

 


Pythagoras was wrong: There are no universal musical harmonies, study finds

The tone and tuning of musical instruments has the power to manipulate our appreciation of harmony, new research shows. The findings challenge centuries of Western music theory and encourage greater experimentation with instruments from different cultures.

According to the Ancient Greek philosopher Pythagoras, ‘consonance’—a pleasant-sounding combination of notes—is produced by special relationships between simple numbers such as 3 and 4. More recently, scholars have tried to find psychological explanations, but these ‘integer ratios’ are still credited with making a chord sound beautiful, and deviation from them is thought to make music ‘dissonant,’ unpleasant sounding.

But researchers from the University of Cambridge, Princeton and the Max Planck Institute for Empirical Aesthetics, have now discovered two key ways in which Pythagoras was wrong.

Their study, published in Nature Communications, shows that in normal listening contexts, we do not actually prefer chords to be perfectly in these mathematical ratios.

“We prefer slight amounts of deviation. We like a little imperfection because this gives life to the sounds, and that is attractive to us,” said co-author, Dr. Peter Harrison, from Cambridge’s Faculty of Music and Director of its Center for Music and Science.

The researchers also found that the role played by these mathematical relationships disappears when you consider certain musical instruments that are less familiar to Western musicians, audiences and scholars. These instruments tend to be bells, gongs, types of xylophones and other kinds of pitched percussion instruments. In particular, they studied the ‘bonang,’ an instrument from the Javanese gamelan built from a collection of small gongs.

“When we use instruments like the bonang, Pythagoras’s special numbers go out the window and we encounter entirely new patterns of consonance and dissonance,” Dr. Harrison said.

“The shape of some percussion instruments means that when you hit them, and they resonate, their frequency components don’t respect those traditional mathematical relationships. That’s when we find interesting things happening.”

“Western research has focused so much on familiar orchestral instruments, but other musical cultures use instruments that, because of their shape and physics, are what we would call ‘inharmonic.'”

The researchers created an online laboratory in which over 4,000 people from the US and South Korea participated in 23 behavioural experiments. Participants were played chords and invited to give each a numeric pleasantness rating or to use a slider to adjust particular notes in a chord to make it sound more pleasant. The experiments produced over 235,000 human judgments.

The experiments explored musical chords from different perspectives. Some zoomed in on particular musical intervals and asked participants to judge whether they preferred them perfectly tuned, slightly sharp or slightly flat.

The researchers were surprised to find a significant preference for slight imperfection, or ‘inharmonicity.’ Other experiments explored harmony perception with Western and non-Western musical instruments, including the bonang.

Instinctive appreciation of new kinds of harmony

The researchers found that the bonang’s consonances mapped neatly onto the particular musical scale used in the Indonesian culture from which it comes. These consonances cannot be replicated on a Western piano, for instance, because they would fall between the cracks of the scale traditionally used.

“Our findings challenge the traditional idea that harmony can only be one way, that chords have to reflect these mathematical relationships. We show that there are many more kinds of harmony out there, and that there are good reasons why other cultures developed them,” Dr. Harrison said.

Importantly, the study suggests that its participants—not trained musicians and unfamiliar with Javanese music—were able to appreciate the new consonances of the bonang’s tones instinctively.

“Music creation is all about exploring the creative possibilities of a given set of qualities, for example, finding out what kinds of melodies can you play on a flute, or what kinds of sounds can you make with your mouth,” Harrison said.

“Our findings suggest that if you use different instruments, you can unlock a whole new harmonic language that people intuitively appreciate, they don’t need to study it to appreciate it. A lot of experimental music in the last 100 years of Western classical music has been quite hard for listeners because it involves highly abstract structures that are hard to enjoy. In contrast, psychological findings like ours can help stimulate new music that listeners intuitively enjoy.”

Exciting opportunities for musicians and producers

Dr. Harrison hopes that the research will encourage musicians to try out unfamiliar instruments and see if they offer new harmonies and open up new creative possibilities.

“Quite a lot of pop music now tries to marry Western harmony with local melodies from the Middle East, India, and other parts of the world. That can be more or less successful, but one problem is that notes can sound dissonant if you play them with Western instruments.”

“Musicians and producers might be able to make that marriage work better if they took account of our findings and considered changing the ‘timbre,’ the tone quality, by using specially chosen real or synthesized instruments. Then they really might get the best of both worlds: harmony and local scale systems.”

Harrison and his collaborators are exploring different kinds of instruments and follow-up studies to test a broader range of cultures. In particular, they would like to gain insights from musicians who use ‘inharmonic’ instruments to understand whether they have internalized different concepts of harmony to the Western participants in this study.

 

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Credit of the article to be given University of Cambridge

 


Mathematicians discover how to stop sloshing using porous baffles

Studies by applied mathematicians at the University of Surrey are helping to identify ways of reducing how much liquids slosh around inside tanks.

Baffles slow down the movement of fluid by diverting its flow. The research found that two or three porous baffles dividing a tank calms sloshing better than a single separator, but the returns diminish as more baffles are added. The paper is published in the Journal of Engineering Mathematics.

The findings and improved understanding into how external movement impacts the way liquids slosh could help mathematicians and engineers design better tankers to transport liquids on land or at sea.

The findings could also be used in tuned liquid dampers, which reduce the sway of skyscrapers in earthquakes and high winds.

Dr. Matthew Turner, a mathematician at the University of Surrey and expert in fluid dynamics who conducted the research using mathematical modeling, said, “Sloshing liquids can impact safety and efficiency. For example, if a tanker transporting liquids via road stopped suddenly, extreme movement of liquid inside the tanker could move the vehicle forwards, and unstable fuel loads in a space rocket could be catastrophic. Porous baffles inserted within a tank can help stabilize loads and reduce sloshing. Our research helps clarify how many it’s worth using.”

Jane Nicholson, EPSRC’s director of research base, said, “This fundamental research demonstrates the potential impact of math research, as a result of our mathematical sciences small grants investment. It is motivated by real-world applications to ensure the safer and more efficient transportation of liquids and will bring new solutions in a wide range of sectors.”

Next Dr. Turner wants to investigate whether actively varying how porous the baffles are could offer further benefits, “A mechanism which controls the rate of flow through the baffle could help us optimize designs. It could also be helpful when designing wave energy converters.”

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Credit of the article to be given UK Research and Innovation

 

 


What math tells us about social dilemmas

Human coexistence depends on cooperation. Individuals have different motivations and reasons to collaborate, resulting in social dilemmas, such as the well-known prisoner’s dilemma. Scientists from the Chatterjee group at the Institute of Science and Technology Austria (ISTA) now present a new mathematical principle that helps to understand the cooperation of individuals with different characteristics. The results, published in PNAS, can be applied to economics or behavioural studies.

A group of neighbours shares a driveway. Following a heavy snowstorm, the entire driveway is covered in snow, requiring clearance for daily activities. The neighbours have to collaborate. If they all put on their down jackets, grab their snow shovels, and start digging, the road will be free in a very short amount of time. If only one or a few of them take the initiative, the task becomes more time-consuming and labor-intensive. Assuming nobody does it, the driveway will stay covered in snow. How can the neighbours overcome this dilemma and cooperate in their shared interests?

Scientists in the Chatterjee group at the Institute of Science and Technology Austria (ISTA) deal with cooperative questions like that on a regular basis. They use game theory to lay the mathematical foundation for decision-making in such social dilemmas.

The group’s latest publication delves into the interactions between different types of individuals in a public goods game. Their new model, published in PNAS, explores how resources should be allocated for the best overall well-being and how cooperation can be maintained.

The game of public goods

For decades, the public goods game has been a proven method to model social dilemmas. In this setting, participants decide how much of their own resources they wish to contribute for the benefit of the entire group. Most existing studies considered homogeneous individuals, assuming that they do not differ in their motivations and other characteristics.

“In the real world, that’s not always the case,” says Krishnendu Chatterjee. To account for this, Valentin Hübner, a Ph.D. student, Christian Hilbe, and Maria Kleshina, both former members of the Chatterjee group, started modeling settings with diverse individuals.

A recent analysis of social dilemmas among unequals, published in 2019, marked the foundation for their work, which now presents a more general model, even allowing multi-player interaction.

“The public good in our game can be anything, such as environmental protection or combating climate change, to which everybody can contribute,” Hübner explains. The players have different levels of skills. In public goods games, skills typically refer to productivity.

“It’s the ability to contribute to a particular task,” Hübner continues. Resources, technically called endowment or wealth, on the other hand, refer to the actual things that participants contribute to the common good.

In the snowy driveway scenario, the neighbours vary significantly in their available resources and in their abilities to use them. Solving the problem requires them to cooperate. But what role does their inequality play in such a dilemma?

The two sides of inequality

Hübner’s new model provides answers to this question. Intuitively, it proposes that for diverse individuals to sustain cooperation, a more equal distribution of resources is necessary. Surprisingly, more equality does not lead to maximum general welfare. To reach this, the resources should be allocated to more skilled individuals, resulting in a slightly uneven distribution.

“Efficiency benefits from unequal endowment, while robustness always benefits from equal endowment,” says Hübner. Put simply, for accomplishing a task, resources should be distributed almost evenly. Yet, if efficiency is the goal, resources should be in the hands of those more willing to participate—but only to a certain extent.

What is more important—cooperation efficiency or stability? The scientists’ further simulations of learning processes suggest that individuals balance the trade-off between these two things. Whether this is also the case in the real world remains to be seen. Numerous interpersonal nuances also contribute to these dynamics, including aspects like reciprocity, morality, and ethical issues, among others.

Hübner’s model solely focuses on cooperation from a mathematical standpoint. Yet, due to its generality, it can be applied to any social dilemma with diverse individuals, like climate change, for instance. Testing the model in the real world and applying it to society are very interesting experimental directions.

“I’m quite sure that there will be behavioural experiments benefiting from our work in the future,” says Chatterjee. The study could potentially also be interesting for economics, where the new model’s principles can help to better inform economic systems and policy recommendations.

 

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Credit of the article to be given Institute of Science and Technology Austria

 


Mathematicians Discover ‘Soft Cell’ Shapes Behind The Natural World

The mathematical study of how repeating tiles fit together usually involves pointed shapes like triangles or squares, but these aren’t normally found in the natural world.

The chambers of a nautilus shell are an example of a soft cell in nature

A new class of mathematical shapes called soft cells can be used to describe how a remarkable variety of patterns in living organisms – such as muscle cells and nautilus shells – form and grow.

Mathematicians have long studied how tiles fit together and cover surfaces, but they have largely focused on simple shapes that fit together without gaps, such as squares and triangles, because these are easier to work with.

It is rare, however, for nature to use perfectly straight lines and sharp points. Some natural objects are similar enough to straight-edged tiles, known as polyhedrons, that they can be described by polyhedral models, such as a collection of bubbles in a foam or the cracked surface of Mars. But there are some curved shapes, such as three-dimensional polygons found in the epithelial cells that tile the lining of blood vessels and organs, that are harder to describe.

Now, Gábor Domokos at the Budapest University of Technology, Hungary, and his colleagues have discovered a class of shapes that describe tilings with curved edges, which they call soft cells. The key to these shapes is that they contain as few sharp corners as possible, while also fitting together as snugly as they can.

“These shapes emerge in art, but also in biology,” says Domokos. “If you look at sections of muscle tissue, you’ll see the cells having just two sharp corners, which is one less than the triangle – it is a very special kind of tiling.”

In two dimensions, soft cells have just two sharp points connected by curved edges and can take on an infinite number of different forms. But in three dimensions, these shapes have no sharp points, or corners, at all. It isn’t obvious how many of these 3D soft cells, which Domokos and his team call z-cells, there might be or how to easily make them, he says.

After defining soft cells mathematically, Domokos and his team looked for examples in nature and discovered they were widespread. “We found that architects have found these kinds of shapes intuitively when they wanted to avoid corners,” says Domokos. They also found z-cells were common in biological processes that grow from the tip of an object.

One of the clearest examples of z-cells was in seashells made from multiple chambers, such as the nautilus shell, which is an object of fascination for mathematicians because its structure follows a logarithmic pattern.

Domokos and his team noticed that the two-dimensional slices of each of the shell’s chambers looked like a soft cell, so they examined nautilus shells with a CT scanner to measure the chambers in three dimensions. “We saw no corners,” says Domokos, which suggested that the chambers were like the z-cells they had described mathematically.

“They’ve come up with a language for describing cellular materials that might be more physically realistic than the strict polyhedral model that mathematicians have been playing with for millennia,” says Chaim Goodman-Strauss at the University of Arkansas. These models could improve our understanding of how the geometry of biological systems, like in soft tissues, affects their material properties, says Goodman-Strauss. “The way that geometry influences the mechanical properties of tissue is really very poorly understood.”

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*Credit for article given to Alex Wilkins*


Why Science Relies Too Much On Mathematics

Mathematics is at the heart of modern science but we shouldn’t forget other ways to reason, says author and researcher Roland Ennos.

“Science is written in the language of mathematics,” proclaimed Galileo in 1623. And over the past few centuries science has become ever more mathematical. Nowadays, mathematics seems to hold total hegemony, particularly in the fields of quantum physics and relativity – the teaching of modern physics seems to involve deriving an endless series of equations.

But though it is an important tool, mathematical analysis is not the only way of approaching scientific enquiry. Scientists also need to develop concepts on which to build the mathematics and carry out experiments to test and demonstrate their ideas. And they also need to translate the equations back into physical concepts and verbal explanations to make them comprehensible. These other aspects have long been undervalued – in both the teaching and practice of physics – and this has damaged and is continuing to damage our understanding of the world around us.

Nowhere is this better exemplified than in the science of rotation and spin, which might at first glance appear to be a shining example of the triumph of mathematics. In his 1687 magnum opus Principia, Isaac Newton laid out the mathematical workings of our solar system: he showed how the laws of motion and gravity explain how the planets orbit around the sun, and how the spin of the earth causes it to bulge, drives the tides and makes its tilted axis slowly wobble. Over the next hundred years, Newton’s analysis was extended and translated into modern mathematical language. All the problems of cosmology appeared to have been solved, the first of many occasions when scientists have mistakenly thought they had uncovered all the secrets of the universe.

Yet Newton’s triumph was only made possible by his more down-to-earth contemporary Robert Hooke. It was Hooke who made the conceptual leap that an object moving in a circle is travelling at a constant speed but is also accelerating at right angles towards the centre of the circle. He also went on to show experimentally how a universal gravity could provide the force that causes the planets to orbit around the sun and the moon around Earth. He hung a large ball, representing Earth, from the ceiling and a small ball, representing the moon, from the large ball, before pulling them away from vertical and setting them moving. The tension in the ropes, representing gravity, provided the inward force that kept them travelling around in a circle.

Unfortunately, Newton, who came to dominate world science, had little time for such conceptual and experimental approaches, insisting that equations were the only way to describe physical reality. His influence impeded further conceptual advances in mechanics and consequently progress in cosmology. For instance, it delayed our understanding of how the solar system was created.

The accepted model – the nebular hypothesis – was put forward in the 18th century by such luminaries as the philosopher Immanuel Kant and the mathematician Pierre-Simon Laplace. The hypothesis proposed that the solar system formed from a spinning ball of dust and gas. Gravity flattened the ball into a disc before the attraction between the particles pulled them together into planets and moons, all orbiting in the same plane and in the same direction.

All seemed well until the 1850s when engineers such as William Rankine finally developed a new mechanical concept – the conservation of angular momentum – 150 years after the conservation of linear momentum had been accepted. This new concept revealed a potential flaw in the nebular hypothesis that had remained hidden in Newton’s equations. To have shrunk to its size and to spin so slowly, the sun must have lost almost all its angular momentum, something that seemed to break this new law of nature.

It was only 40 years ago that a convincing explanation was proposed about how the sun lost its angular momentum. The charged particles shot out by the sun in the solar wind are channelled within magnetic fields before being flung out slowing the spin of the material that remained and allowing gravity to draw it inwards. It was only two years ago that this explanation was finally verified by the Parker Solar Probe, which found that the solar particles were channelled up to 32 million kilometres outwards before being released. And only in October 2023 did the James Webb Space Telescope reveal the same process occurring in the newly forming solar system of the star HH212.

The overreliance on mathematics also delayed our understanding of how the spin of Earth makes it habitable. By the end of the 18th century, Laplace had derived equations describing how Earth’s spin deflects bodies of water moving over its surface. However, even he failed to observe that it would also affect solid objects and gases, so his work was ignored by the early meteorologists.

This only changed in 1851, when the French physicist Jean Foucault produced a free-hanging pendulum that demonstrated Laplace’s forces in action. The forces diverted the bob to the right during each sweep so that its plane of swing gradually rotated, like a Spirograph drawing. Not only did this prove the spin of Earth to a sceptical public, but it showed schoolteacher William Ferrel that Laplace’s forces would also deflect air masses moving around Earth’s surface. This would explain how global air currents are deflected east and west to form the three convection cells that cover each hemisphere and create the world’s climate zones, and how they divert winds into rotating weather systems, creating depressions, hurricanes and anticyclones. Modern meteorology was born.

In 1835, the French engineer Gaspard-Gustave de Coriolis produced more general equations describing the forces on bodies moving within a rotating reference frame. However, since these were in a paper examining the efficiency of water wheels, his work was largely ignored by scientists. Instead, it was a simple experiment that enabled geophysicists to understand how Earth’s spin diverts fluid movements in its interior and produces its magnetic field.

In 1911, the British physicist G. I. Taylor investigated how beakers of water behave when they are set spinning. The water quickly spins with the beaker and its surface rises in a parabola until the extra pressure counters the centrifugal force on the water. What’s interesting is how the water behaves when it is disturbed. Its movement changes the centrifugal force on it, as Coriolis’s equations predicted, so that when heated from below, it moves not in huge convection currents but up and down in narrow rotating columns. This discovery led the geophysicists Walter Elsasser and Edward Bullard to realise that the same forces would deflect convection currents in Earth’s metal outer core that are driven by radioactive decay. They are diverted into north-to-south columns of rotating metal that act like self-excited dynamos, producing the magnetic field that shields Earth from charged particles. A simple laboratory demonstration had illuminated events in Earth’s core that had been hidden in Coriolis’s equations.

Today, perhaps the most damaging failure to translate the mathematics of spin into easy-to-grasp concepts is in the fields of biomechanics and sports science. Our bodies are complex systems of rotating joints, but despite the sophistication of modern motion analysis software, few researchers realise that accelerating our joints can produce torques that actively accelerate our limbs. Biomechanics researchers are only starting to realise that accelerating our bodies upwards at the start of each step swings our arms and legs when we walk, and that a sling action straightens them at the end of each step.

In the same way, when we throw things, we use a multi-stage sling action; rotating our shoulders accelerates first our upper arm, then our forearm and finally our hands. And the reason we can wield heavy sledgehammers and swing wooden clubs to smash golf balls down the fairway is that their handles act as further sling elements; they accelerate forwards due to the centrifugal forces on them without us having to flex our wrists. Failing to articulate these simple mechanical concepts has made biomechanics ill-equipped to communicate with and help physiotherapists, sports coaches and roboticists.

And there is still confusion about the simplest aspects of rotation among physicists. Even Richard Feynman, for instance, was unable to explain the so-called Dzhanibekov effect – why spinning wing nuts on the International Space Station flip every few seconds. This was despite the fact that the mathematician Leonhard Euler had shown this should happen almost 300 years ago. The same is also true of more down-to-earth events: how children power playground swings and how cats land on their feet, for example.

The truth is that the basics of physics, despite involving simple mathematics, are harder to grasp than we tend to think. It took me two years, for instance, to master just the science of spin and rotation for my latest book. We need to spend more time thinking about, visualising and demonstrating basic physical concepts. If we do, we could produce a generation of physicists who can communicate better with everyone else and discover more about the world around us. The answers are probably already there, hidden in the equations.

The Science of Spin by Roland Ennos is out now.

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*Credit for article given to Roland Ennos*


What are ‘multiplication facts’? Why are they essential to your child’s success in maths?

One of the essential skills students need to master in primary school mathematics are “multiplication facts”.

What are they? What are they so important? And how can you help your child master them?

What are multiplication facts?

Multiplication facts typically describe the answers to multiplication sums up to 10×10. Sums up to 10×10 are called “facts” as it is expected they can be easily and quickly recalled. You may recall learning multiplication facts in school from a list of times tables.

The shift from “times tables” to “multiplication facts” is not just about language. It stems from teachers wanting children to see how multiplication facts can be used to solve a variety of problems beyond the finite times table format.

For example, if you learned your times tables in school (which typically went up to 12×12 and no further), you might be stumped by being asked to solve 15×8 off the top of your head. In contrast, we hope today’s students can use their multiplication facts knowledge to quickly see how 15×8 is equivalent to 10×8 plus 5×8.

The shift in terminology also means we are encouraging students to think about the connections between facts. For example, when presented only in separate tables, it is tricky to see how 4×3 and 3×4 are directly connected.

Maths education has changed

In a previous piece, we talked about how mathematics education has changed over the past 30 years.

In today’s mathematics classrooms, teachers still focus on developing students’ mathematical accuracy and fast recall of essential facts, including multiplication facts.

But we also focus on developing essential problem-solving skills. This helps students form connections between concepts, and learn how to reason through a variety of real-world mathematical tasks.

Why are multiplication facts so important?

By the end of primary school, it is expected students will know multiplication facts up to 10×10 and can recall the related division fact (for example, 10×9=90, therefore 90÷10=9).

Learning multiplication facts is also essential for developing “multiplicative thinking”. This is an understanding of the relationships between quantities, and is something we need to know how to do on a daily basis.

When we are deciding whether it is better to purchase a 100g product for $3 or a 200g product for $4.50, we use multiplicative thinking to consider that 100g for $3 is equivalent to 200g for $6 – not the best deal!

Multiplicative thinking is needed in nearly all maths topics in high school and beyond. It is used in many topics across algebra, geometry, statistics and probability.

This kind of thinking is profoundly important. Research showsstudents who are more proficient in multiplicative thinking perform significantly better in mathematics overall.

In 2001, an extensive RMIT study found there can be as much as a seven-year difference in student ability within one mathematics class due to differences in students’ ability to access multiplicative thinking.

These findings have been confirmed in more recent studies, including a 2021 paper.

So, supporting your child to develop their confidence and proficiency with multiplication is key to their success in high school mathematics. How can you help?

Below are three research-based tips to help support children from Year 2 and beyond to learn their multiplication facts.

1. Discuss strategies

One way to help your child’s confidence is to discuss strategies for when they encounter new multiplication facts.

Prompt them to think of facts they already and how they can be used for the new fact.

For example, once your child has mastered the x2 multiplication facts, you can discuss how 3×6 (3 sixes) can be calculated by doubling 6 (2×6) and adding one more 6. We’ve now realised that x3 facts are just x2 facts “and one more”!

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Strategies can be individual: students should be using the strategy that makes the most sense to them. So you could ask a questions such as “if you’ve forgotten 6×7, how could you work it out?” (we might personally think of 6×6=36 and add one more 6, but your child might do something different and equally valid).

This is a great activity for any quiet car trip. It can also be a great drawing activity where you both have a go at drawing your strategy and then compare. Identifying multiple strategies develops flexible thinking.

2. Help them practise

Practising recalling facts under a friendly time crunch can be helpful in achieving what teachers call “fluency” (that is, answering quickly and easily).

A great game you could play with your children is “multiplication heads up” . Using a deck of cards, your child places a card to their forehead where you can see but they cannot. You then flip over the top card on the deck and reveal it to your child. Using the revealed card and the card on your child’s head you tell them the result of the multiplication (for example, if you flip a 2 and they have a 3 card, then you tell them “6!”).

Based on knowing the result, your child then guesses what their card was.

If it is challenging to organise time to pull out cards, you can make an easier game by simply quizzing your child. Try to mix it up and ask questions that include a range of things they know well with and ones they are learning.

Repetition and rehearsal will mean things become stored in long-term memory.

3. Find patterns

Another great activity to do at home is print some multiplication grids and explore patterns with your child.

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A first start might be to give your child a blank or partially blankmultiplication grid which they can practise completing.

Then, using coloured pencils, they can colour in patterns they notice. For example, the x6 column is always double the answer in the x3 column. Another pattern they might see is all the even answers are products of 2, 4, 6, 8, 10. They can also notice half of the grid is repeated along the diagonal.

This also helps your child become a mathematical thinker, not just a calculator.

The importance of multiplication for developing your child’s success and confidence in mathematics cannot be understated. We believe these ideas will give you the tools you need to help your child develop these essential skills.

For more such insights, log into our website https://international-maths-challenge.com

 


What does a physicist see when looking at the NFT market?

The market for collectible digital assets, or non-fungible tokens, is an interesting example of a physical system with a large scale of complexity, non-trivial dynamics, and an original logic of financial transactions. At the Institute of Nuclear Physics of the Polish Academy of Sciences (IFJ PAN) in Cracow, its global statistical features have been analysed more extensively.

In the past, the value of money was determined by the amount of precious metals it contained. Today, we attribute it to certain sequences of digital zeros and ones, simply agreeing that they correspond to coins or banknotes. Non-fungible tokens (NFTs) operate by a similar convention: their owners assign a measurable value to certain sets of ones and zeros, treating them as virtual equivalents of assets such as works of art or properties.

NFTs are closely linked to the cryptocurrency markets but change their holders in a different way to, for example, bitcoins. While each bitcoin is exactly the same and has the same value, each NFT is a unique entity with an individually determined value, integrally linked to information about its current owner.

“Trading in digital assets treated in this way is not guided by the logic of typical currency markets, but by the logic of markets trading in objects of a collector’s nature, such as paintings by famous painters,” explains Prof. Stanislaw Drozdz (IFJ PAN, Cracow University of Technology.)

“We have already become familiar with the statistical characteristics of cryptocurrency markets through previous analyses. The question of the characteristics of a new, very young and at the same time fundamentally different market, also built on blockchain technology, therefore arose very naturally.”

The market for NFTs was initiated in 2017 with the blockchain created for the Ethereum cryptocurrency. The popularization of the idea and the rapid growth of trading took place during the pandemic. At that time, a record-breaking transaction was made at an auction organized by the famous English auction house Christie’s, when the art token Everyday: The First 5000 Days, created by Mike Winkelmann, was sold for $69 million.

Tokens are generally grouped into collections of different sizes, and the less frequently certain characteristics of a token occur in a collection, the higher its value tends to be. Statisticians from IFJ PAN examined publicly available data from the CryptoSlam (cryptoslam.io) and Magic Eden (magiceden.io) portals on five popular collections running on the Solana cryptocurrency blockchain.

These were sets of images and animations known as Blocksmith Labs Smyths, Famous Fox Federation, Lifinity Flares, Okay Bears, and Solana Monkey Business, each containing several thousand tokens with an average transaction value of close to a thousand dollars.

“We focused on analysing changes in the financial parameters of a collection such as its capitalization, minimum price, the number of transactions executed on individual tokens per unit of time (hour), the time interval between successive transactions, or the value of transaction volume. The data covered the period from the launch date of a particular collection up to and including August 2023,” says Dr. Marcin Watorek (PK).

For stabilized financial markets, the presence of certain power laws is characteristic, signaling that the likelihood of large events occurring is greater than would result from a typical Gaussian probability distribution. It appears that the operation of such laws is already evident in the fluctuations of NFT market parameters, for example, in the distribution of times between individual trades or in volume fluctuations.

Among the statistical parameters analysed by the researchers from the IFJ PAN was the Hurst exponent, which describes the reluctance of a system to change its trend. The value of this exponent falls below 0.5 when the system has a tendency to fluctuate: all rises increase the probability of a decrease (or vice versa).

In contrast, values above 0.5 indicate the existence of a certain long-term memory: after a rise, there is a higher probability of another rise; after a fall, there is a higher probability of another fall. For the token collections studied, the values of the Hurst exponent were between 0.6 and 0.8, thus at a level characteristic of highly reputable markets. In practice, this property means that the trading prices of tokens from a given collection fluctuate in a similar manner in many cases.

The existence of a certain long-term memory of the system, reaching up to two months in the NFT market, may indicate the presence of multifractality. When we start to magnify a fragment of an ordinary fractal, sooner or later, we see a structure resembling the initial object, always after using the same magnification. Meanwhile, in the case of multifractals, their different fragments have to be magnified at different speeds.

It is precisely this non-linear nature of self-similarity that has also been observed in the digital collectors’ market, among others, for minimum prices, numbers of transactions per unit of time, and intervals between transactions. However, this multifractality was not fully developed and was best revealed in those situations where the greatest fluctuations were observed in the system under study.

“Our research also shows that the price of the cryptocurrency for which collections are sold directly affects the volume they generate. This is an important observation, as cryptocurrency markets are already known to show many signs of statistical maturity,” notes Pawel Szydlo, first author of the article in Chaos: An Interdisciplinary Journal of Nonlinear Science.

The analyses carried out at IFJ PAN lead to the conclusion that, despite its young age and slightly different trading mechanisms, the NFT market is beginning to function in a manner that is statistically similar to established financial markets. This fact seems to indicate the existence of a kind of universalism among financial markets, even of a significantly different nature. However, its closer understanding will require further research.

For more such insights, log into our website https://international-maths-challenge.com

Credit of the article given to Polish Academy of Sciences